Monday, April 30, 2012

Random message board post...

 This makes me happy.

"Just spent an amazing couple of hours with the kids playing Hidden In Plain Sight.... Tears running down our faces and sides aching."

Thursday, April 26, 2012

Hidden in Plain Sight getting some love...



I search for news about Hidden in Plain Sight quite often, and found this video and loved it!  It was really fun to watch them play, and especially to listen to them figure out how the game works.

One of the big challenges of HIPS was to explain a relatively complicated game in a concise way.  I really didn't want to create big instruction screen, and I obviously can't include a manual or readme.txt file.  So getting any feedback on players first walkthroughs is huge.



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Also, IndieGamerChick posted a review.  From her website, I understand that IndieGamerChick is autistic.  I know very little about autism, but I understand that personal and social interactions can be affected.  I also know that HIPS is a very social game, revolving around personal interaction.  So while she might not be the exact demographic I was going for, she still gave it a pretty decent review.
 

Tuesday, January 31, 2012

Found it!

Figured it out...

I was wondering what caused this latest spike in sales.  Turns out someone posted a favorable review on Reddit, which got a little traction and generated some sales.  Pretty neat.  It was really killing me to know that there was something out there, but I didn't know what it was.  Pretty cool.

Saturday, January 28, 2012

Sales Data

Hidden in Plain Sight is closing in on 1000 sales.

I think the sales graph is pretty nifty.  There's a nice little bump where the Joystiq Indie Pitch article hit.

Also note that the sales seem to be progressing pretty linearly. 



Contrast this with Bad Golf's sales over the first three months:



Very different curves, neh?  I'm not sure what it means, but it's interesting.

Thursday, January 26, 2012