Hidden in Plain Sight is going through a bit of a renaissance, which is kind of exciting. First of all, the Ouya has officially launched, and HIPS is selling dozens of units per day. And even though the minimum required price is $0.99, the average price people are paying is over $2, so that’s kind of cool.
Furthermore, a very popular YouTube channel has done a series of three videos, which cumulatively have over half a million views. That’s led to a big spike in sales on the Xbox… 4000 copies sold in the first 11 days of this month. If it’s anything like the Great SourceFed Spike of ’12, I expect there to be quite a long tail of sales as word of mouth spreads.
I got this email yesterday. It looked like spam on the surface, but here’s what it said:
Hi I am 14 and i have played this game called "Hidden in Plain Sight ". i think you might know it. this game is really fun and i have played it with my sister and my friend and it is better than any 60 $ game i have ever bought. me and my sister are not really close and we fight alot. this game made us laugh together and we had a good time together. its been a while since that happened. Thank you.
I was very emotionally touched by this. It’s one thing to make a silly little game that people like playing, but to think that I’ve perhaps had some hand in helping create or restore a bond of friendship between friends or family… that’s a big deal. So that was really cool.
I want to make a new game. I’ve been fooling around in Unity, and getting lots of inspiration from all kinds of sources, but just am lacking the time and energy to actually sit down and work. Maybe soon. My daughter and I have been playing Fariune on the iPad, and she’s really enjoying it. So my latest thoughts are a adventure’ish game kind of like Ultima IV. Big world, lots of little puzzles and items to find and unlock areas of the world. We’ll see.